User:Tepples/Fighting game moves

Moves
What makes fighting games hard to make is having to draw 120-200 frames of animation per character.
 * 1) Stand
 * 2) Walk
 * 3) Run
 * 4) Crouch
 * 5) Roll to side
 * 6) Jump
 * 7) Mid-air jump or flip jump
 * 8) Hang from ledge (in platform fighters)
 * 9) Jab (punch, kick, sword, etc.)
 * 10) Jab combo
 * 11) Strong attack
 * 12) Low strong attack
 * 13) Fierce attack
 * 14) Low fierce attack
 * 15) High fierce attack
 * 16) Air attack
 * 17) Low air attack
 * 18) High air attack
 * 19) Forward air attack
 * 20) Back air attack
 * 21) Special attack
 * 22) Forward special attack
 * 23) Low special attack
 * 24) High special attack
 * 25) Block
 * 26) Grab
 * 27) Pummel while grabbed
 * 28) Throw forward
 * 29) Throw backward
 * 30) Throw up
 * 31) Throw down
 * 32) Get hit
 * 33) Get knocked over, then stand up